Core Concepts
A one-page reference for the vocabulary used throughout these docs.
A Loot is a verifiable reward campaign escrowed on-chain. It is the single object that holds the reward, the rules, and the page where your community gathers. (On the contract layer it’s called a Pool; everywhere else it’s a Loot.)
Asset types
Section titled “Asset types”A Loot holds exactly one asset type for its entire lifetime:
| Type | What it distributes |
|---|---|
| Native | The chain’s gas token |
| ERC-20 | Any ERC-20 token (stablecoin, governance token, your project token) |
| ERC-721 | Specific NFTs, by token ID |
Play styles
Section titled “Play styles”How the pool splits among claimers:
| Style | Allocation |
|---|---|
| Random | Luck-based amounts, computed on-chain at claim time |
| Equal | Every qualified claimer gets the same share |
| Custom | Exact amounts or token IDs, set per recipient in advance |
See play styles for what a participant actually receives.
Gates are the conditions to participate. A creator attaches Gates to a Loot; passing them makes you an eligible participant who can claim. Available Gates include allowlists, X follow, and platform follow — see Gates.
Status
Section titled “Status”A Loot moves through three statuses, derived from on-chain state:
- Pending — created and being funded; not yet claimable.
- Active — live; participants can claim.
- Ended — window closed, all seats taken, or balance exhausted. Reclaim opens.
- Creator — launches and funds a Loot.
- Contributor — adds funds (the creator is one too).
- Participant — passes the Gates and claims.
- Verifier — the protocol service that signs claim vouchers for eligible participants.
Voucher
Section titled “Voucher”The signed authorization a participant receives after passing the Gates. It lets a specific wallet claim a specific Loot, once — see claiming.